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What's new in Unity Studio 0.44

Learn about the new features and bug fixes introduced in Unity Studio 0.44.
Read time 2 minutesLast updated 2 days ago

An image with the Unity Studio logo and the 0.44 version number

New features

The following features are new in this version of Unity Studio:

Materials shown as colored spheres

Material thumbnails in the Project panel now display colored spheres that reflect the material's actual color. This makes materials easier to identify at a glance.

Edit read-only materials

Added an Edit Material option in the Mesh Renderer and Skinned Mesh Renderer components that allow you to edit read-only materials. For more information, refer to Create, edit, and assign materials.

Add component organized by folders

Added component selection organized by folders in the Inspector's Add Component menu, which makes it easier to find and select scripts.

Plus button disabled in logic and assets

Modified the Add (+) button so it's disabled if you try to select the
Logic
or
Assets
folders, because creating folders there isn't supported.

Top folders show subfolders

Added subfolder visibility for top-level folders in the Project panel. When you select
Assets
or
Logic
, the
Built-In
and
My Assets
subfolders now display.

Analytics opt-out added

Added an option to opt out of analytics tracking in your profile settings, which gives you control over whether Unity Studio collects usage data.

Tutorial updated

Updated the tutorial to reflect the new way to manage materials.

Editable imported hierarchies

Added the ability to break imported asset hierarchies after you drag them into the scene. You can move, add, or delete individual GameObjects and save the scene correctly. For more information about assets, refer to Assets.

New light types

Added point lights and spot lights. After you add a light, choose your preferred light type from the Type dropdown and adjust settings to control the scene's lighting and atmosphere.

New UI controls

Added new UI controls: a slider element and a toggle control for on/off states.

Expanded audio format support

Unity Studio now supports MP3, AIFF, and WAV audio files. After you upload audio files to the Asset Manager and import them into Unity Studio, you can drag them directly into the scene to automatically create an Audio Source.

9-Slice support for textures

Added 9-slice support for textures, which allows you to define non-stretching borders and adjust width, height, and border settings for scalable UI elements like buttons, panels, and backgrounds.

Bug fixes

  • Fixed material property animations so they work correctly following the asset data model rework.
  • Fixed the Add Component window to show a scroll bar, which prevents long script lists from being cut off.
  • Modified draft removal behavior so when you remove an asset from a draft, all related references are cleared automatically.
  • Fixed the
    Copy
    keyboard shortcut (Cmd+C) so it works correctly.
  • Fixed the Long loading times notification so it disappears once the draft finishes loading.