Unity StudioDevelop with Unity StudioAnimationWork with the animation system in Unity Studio.Read time 1 minuteLast updated 13 days agoThis information covers Unity Studio's Animation system and how to use it to add animations to GameObjects in your scene. Introduction to the Animation systemInformation about the Animation system and how Animation components, animation clips, and the Animation Director work together to create animations.Animation clipsAdd an animation clip to change your object's properties or movements over time.Animation Timeline window referenceUse this window to add and edit keyframes in your animation clips, for one or multiple GameObjects. Animate a single GameObject Use the Animation component to edit animation clips on a single GameObject. Animate a GameObject with the Animation componentAdd an Animation component and animation clips to a GameObject and animate it.Animation component referenceChange the settings of the Animations component - including autoplay, looping, add animation clips, and access the Animation Timeline window. Animate multiple GameObjects Use the Animation Director to create animation clips on multiple GameObjects. Animate multiple GameObjects with the Animation DirectorUse the Animation Director to create complex animations for multiple GameObjects in your scene.Animation Director referenceChange the settings of the Animation Director - including autoplay, looping, add timelines, and access the Animation Timeline window.