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Transform component

Change the location, rotation, and scale of your GameObject.
Read time 1 minuteLast updated 2 days ago

Every GameObject has a Transform component by default.

Transform component properties

Change the values of this component to update the object's position, rotation, or size.

Property

Description

PositionSet or retrieve the object's location in 3D world space (X, Y, Z).
RotationSet or retrieve the object's rotation around the X, Y, and Z axes (degrees).
ScaleUse the X, Y, and Z values to change or retrieve the object's size.

Additional resources


Transform component • Unity Studio • Unity Docs