Documentation

Support

Unity Studio

Open Unity Studio

Unity Studio

Float node

Use the Float node to access preset float variables and common methods for decimal numbers.
Read time 2 minutesLast updated a day ago

The Float node creates a preset float value which you can use to compare or set values in your logic. A float is a number that can have decimal places, for example, 3.14 or −0.5.

Variables

Expand the node to view available variables you can use with the Float node:

Variable

Type

Description

Epsilon
float
The smallest positive float value greater than zero. Use to set another variable to this value or compare floating-point numbers for equality.
MinValue
float
The smallest possible float value, which is approximately −3.402823e38. Use to initialize or set variables to the lowest possible value or for comparisons.
MaxValue
float
The largest possible float value, which is approximately 3.402823e38. Use to initialize or set variables to the highest possible value or for comparisons.
NaN
float
Represents a value that's not a number. Use to check if a variable is undefined or for unrepresentable mathematical operations, such as dividing zero by zero.
NegativeInfinity
float
Represents negative infinity. Use to check if a variable is negative infinity, which can be the result of mathematical operations that overflow in the negative direction, such as dividing a negative number by zero.
PositiveInfinity
float
Represents positive infinity. Use to check if a variable is positive infinity, which can be the result of mathematical operations that overflow in the positive direction, such as dividing a positive number by zero.

Methods

Expand the node to view available methods you can use with the Float node:

Method

Return type

Description

Is Finite
bool
Returns true if a variable is a finite number (not NaN, PositiveInfinity, or NegativeInfinity). Use to validate input or results of calculations.
Is Infinity
bool
Returns true if a variable is either positive infinity or negative infinity. Use to validate input or results of calculations.
Is Not a Number
bool
Returns true if a variable isn't a number (NaN). Use to check if a variable isn't a number or if a calculation resulted in an undefined value.
Is Negative Infinity
bool
Returns true if a variable is NegativeInfinity.
Is Negative
bool
Returns true if a variable is less than zero. Use to check for negative values.
Is Normal
bool
Returns true if a variable is a normal number (not zero, subnormal, infinity, or NaN). Use to check if a variable is a normal number.
Is Positive Infinity
bool
Returns true if a variable is PositiveInfinity.
Is Subnormal
bool
Returns true if a variable is a tiny number that's represented with less precision than normal numbers.
Parse
float
Converts a string representation of a number to its float equivalent. Use to convert user input or data from text sources into a float value. Throws an exception if the string isn't a valid number.
Try Parse
bool
Tries to convert a string representation of a number to its float equivalent and returns a Boolean that indicates whether the conversion was successful. Use to safely handle user input or data from text sources with no thrown exceptions from invalid formats.

Additional resources