Utility nodesNodes that perform common tasks, for example, math operations, creating vectors, and debugging.Read time 1 minuteLast updated 20 hours agoMath nodePerform mathematical operations.Quaternion nodeAdvanced Create a Quaternion value from individual x, y, z, and w components.Vector2 nodeUse the Vector2 node to access preset 2D vector variables and common methods.Vector3 nodeUse the Vector3 node to access preset 3D vector variables and common methods.Vector4 nodeUse the Vector4 node to access preset 4D vector variables and common methods for positions and directions (X, Y, Z, W).Float nodeUse the Float node to access preset float variables and common methods for decimal numbers.Int nodeUse the Int node to access preset integer variables and common methods for whole numbers.Physics nodePerform common physics operations, such as a raycast.Input nodeGet input from the user, such as keyboard or mouse input.Time nodeGet information about the passage of time, such as delta time or the current time.Random nodeGenerate random values, such as random integers or floats within a specified range.Cursor nodeShow or hide the cursor and lock it to the center of the screen.Debug nodeOutput a message to the console for debugging purposes.Convert nodeConvert values between different types, such as from a float to an integer.