ComponentsAdd components to your GameObjects to give them functionality like physics, animations, or interactivity.Read time 1 minuteLast updated 2 days agoIntroduction to componentsLearn about components in Unity Studio.Work with components on a GameObjectInstructions on how to add, edit, and remove various types of components to a GameObject. Component types You can add the following components to your GameObjects to give them specific functionality or behaviors: Transform componentCreate, select, and manipulate GameObjects in your scene.Collider componentAdd boundaries to your objects so they detect collisions and mouse clicks.Physics componentAdjust how objects move and interact with gravity.Mesh Renderer componentRender static meshes in your scene.Skinned Mesh Renderer componentRender deformable meshes that can animate and move.Audio Source componentPlay sounds in your scene, such as background music or sound effects.Logic componentGive your objects behaviors and interactivity.Animation componentAdd animations to your objects to make them move and change over time.