MoveByValue node
Move a GameObject by a specified amount in the x, y, and z directions.
Read time 1 minuteLast updated 20 hours ago
Use the MoveByValue node to move a GameObject by a specified amount in the x, y, and z directions.
Sockets
Socket | Type | Description |
|---|---|---|
| Object | | The GameObject you want to move. |
| Value | | The amount to move the GameObject.
|
| Seconds | | The duration in seconds over which to move the GameObject. |
| useLocalPosition | | Enable to move the GameObject using its local position. Disable to move the GameObject using its global position. |
| Wait | | Enable to wait for the move to complete before it continues to the next node. Disable to continue to the next node immediately. |