ScaleByValue node
Scale a GameObject by a specified amount in the x, y, and z directions.
Read time 1 minuteLast updated 20 hours ago
Use the ScaleByValue node to scale a GameObject by a specified amount in the x, y, and z directions.
Sockets
Socket | Type | Description |
|---|---|---|
| Object | | The GameObject you want to scale. |
| Value | | The amount to scale the GameObject.
|
| Seconds | | The duration in seconds over which to scale the GameObject. |
| Wait | | Enable to wait for the scale to complete before it continues to the next node. Disable to continue to the next node immediately. |