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Vivox Core SDK

Vivox Core SDK

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  1. Vivox Core SDK documentation

vx_req_sessiongroup_add_session

Reference the Vivox Core SDK API.
Read time 4 minutes
Last updated 8 months ago

Sessions represent a connection to a media session with one or more participants. More...
#include <VxcRequests.h>

Public Attributes

Name

vx_req_base_tbase
The common properties for all requests.
VX_HANDLEsessiongroup_handle
The preferred session group handle.
char *uri
The URI of the terminating point of the session (who or what is being called).
char *name
char *password
intconnect_audio
Determines whether the session will connect to session audio.
vx_password_hash_algorithm_tpassword_hash_algorithm
intsession_font_id
intconnect_text
Determine whether the session will connect to text chat.
intjitter_compensation
The jitter buffer compensation for the SIP session.
char *session_handle
The preferred session handle.
char *access_token
A Vivox Access Token that is used to authorize the operation.
VX_HANDLEaccount_handle
The account handle used in the vx_req_account_anonymous_login request.

Detailed Description

struct vx_req_sessiongroup_add_session;
Sessions represent a connection to a media session with one or more participants.
See: vx_resp_sessiongroup_add_session
Sessions can be connected to session audio, text chat, or both session audio and text chat.

Public Attributes Documentation

variable base

vx_req_base_t base;
The common properties for all requests.

variable sessiongroup_handle

VX_HANDLE sessiongroup_handle;
The preferred session group handle.
Attention: This cannot match any existing handle (for example, account_handle or session_handle), but can be an existing sessiongroup_handle. This is a string. This must include at least one non-numeric character. If this is empty, then a handle is automatically generated.

variable uri

char * uri;
The URI of the terminating point of the session (who or what is being called).
URIs must be valid, and URI length cannot exceed MAX_CHANNEL_URI_LENGTH. Characters must use the following criteria:
  • Valid alphanumeric characters: abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890
  • Valid non-alphanumeric characters: -_.!~*'()&=+$,;?/
  • Escape sequence: Percent (%) followed by two hex characters (0-9 or A-F), which represent the ASCII value of the character that is being encoded. For example:
      1. space - %20
      1. @ - %40
      1. : - %3A

variable name

char * name;
Deprecated:
This is deprecated and should not be used. The display name of the entity being called (user or channel).

variable password

char * password;
Deprecated:
This is deprecated and should not be used. The password that is used if the user is joining a password-protected channel.

variable connect_audio

int connect_audio;
Determines whether the session will connect to session audio.
  • 1 indicates that the session will connect to session audio.
  • 0 indicates that the session will not connect to session audio. The default value is 0.

variable password_hash_algorithm

vx_password_hash_algorithm_t password_hash_algorithm;
Deprecated:
This is deprecated and should not be used. Indicates the hashing algorithm used on the password that is passed in to the SDK. This can be password_hash_algorithm_cleartext or password_hash_algorithm_sha1_username_hash.
  • For password_hash_algorithm_cleartext, the password that is passed in is in cleartext.
  • For password_hash_algorithm_sha1_username_hash, the password that is passed in is the SHA1 hash of the password and the SIP URI of the user, Base64-encoded, with any trailing '=' characters stripped off.

variable session_font_id

int session_font_id;
Deprecated:
This is deprecated and should not be used. The ID of the voice font to apply to the session. You can obtain a list of available voice font IDs with vx_req_account_get_session_fonts. Set to 0 for none.

variable connect_text

int connect_text;
Determine whether the session will connect to text chat.
  • 1 indicates that the session will connect to text chat.
  • 0 indicates that the session will not connect to text chat. The default value is 0.

variable jitter_compensation

int jitter_compensation;
The jitter buffer compensation for the SIP session.
This integer value represents the amount of compensation in milliseconds (ms) to apply to counteract network jitter. Valid values are 1-150 ms. If this field is not initialized, or if it is set to 1, then the SDK applies the default values for the given type of session.

variable session_handle

char * session_handle;
The preferred session handle.
Attention: This cannot match any existing handle (for example, account_handle or session_handle). This is a string. This must include at least one non-numeric character. If this is empty, then a handle is automatically generated.

variable access_token

char * access_token;
A Vivox Access Token that is used to authorize the operation.
For more information, see the Access Token Developer Guide.

variable account_handle

VX_HANDLE account_handle;
The account handle used in the vx_req_account_anonymous_login request.
Note: V5 only. This is ignored by V4.
A user must be logged in to create a session. When a player logs out, all sessions are destroyed.

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  • On this page
    • Public Attributes

    • Detailed Description

    • Public Attributes Documentation

      • variable base

      • variable sessiongroup_handle

      • variable uri

      • variable name

      • variable password

      • variable connect_audio

      • variable password_hash_algorithm

      • variable session_font_id

      • variable connect_text

      • variable jitter_compensation

      • variable session_handle

      • variable access_token

      • variable account_handle


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