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Vivox Core SDK

Vivox Core SDK

Vivox
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Vivox Core SDK
  • Overview
  • Before you begin
  • Get started
    • Integration guide
      • Phase 1: Planning and organization
        • Login management
        • Channel management
        • Game server integration
        • Authorization
        • Voice-related logging
        • User settings
        • UI integration
      • Phase 2: Implementation
      • Phase 3: Testing
    • Quick start guide
  • Release notes
  • Developer Guide
  • Reference
  • Privacy overview
  1. Vivox Core SDK documentation

Game server integration

Understand how Vivox works with your game server.
Read time 1 minute
Last updated 8 months ago

Game server integration primarily focuses on determining which game server component owns a user's login ID and which component owns a channel's ID. Additionally, consider how to determine relationships between channels, if any.
After you select appropriate login and channel ID schemes, you can associate users and channels with their respective game data. Because sign-ins and channels are created on an ad-hoc basis and identifiers are not established beforehand, your game's server code determines how to manage and use Vivox logins and channel joins.
Note
Generally, login identifiers are associated with a user's account, and channel identifiers are associated with social organizations such as guilds, parties, and matches.

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