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Vivox Core SDK

Vivox Core SDK

Vivox
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Vivox Core SDK
  • Overview
  • Before you begin
  • Get started
  • Release notes
  • Developer Guide
    • Client SDK basics
      • Initialize the Vivox SDK
      • Handle messages
      • Message types
      • Character encoding
      • Requests and responses
      • Create the connector object
      • Sign in to a game
      • Sign out of a game
      • Uninitialize the Vivox SDK
    • Channels
    • Presence management
    • Messaging
    • Manage audio
    • Couch co-op
    • Android app development
    • iOS app development
    • macOS app development
    • Windows app development
    • Real-time recording
    • Speech-to-text audio transcription
    • Text-to-speech
    • Troubleshooting
  • Reference
  • Privacy overview
  1. Vivox Core SDK documentation

Sign out of a game

How to sign out a player from Vivox services.
Read time 1 minute
Last updated 8 months ago

When the game no longer wants the user signed in, it sends a
vx_req_account_logout
message to the Vivox SDK. After the user is signed out, no network traffic is sent to or is received by the Vivox SDK.
The following code is an example of the sign out process:
. . .vx_req_account_logout *req;vx_req_account_logout_create(&req);req->account_handle= vx_strdup(".issuer-w-dev.mytestaccountname.");vx_issue_request3(&req->base, &request_count);. . .

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