UI integration
Recommended voice related UI elements for your game interface.
Read time 1 minuteLast updated 16 days ago
Depending on the configuration and the number of voice communication features in your game, you must create various UI elements to display feedback for settings like volume and speaking indicators. Users also need access to controls for voice-related actions like configuring a microphone or loudspeaker, locally muting users, and selecting input and output devices.
Recommended in-game UI elements
| Roster VoIP Indicator | This lets the user know if a team member is in voice chat. |
| Roster Speaking Indicator | This allows the user to know which team member is speaking at any given time. It is also good to have a speaking indicator on the other characters or above their head. This allows for quick identification of who is speaking. |
| Roster Mute button for each team member | This allows the user to mute someone if there is either communications that they do not want to hear or to eliminate background noise. |
| Self-mute button | This allows a user to quickly mute themselves. |