vx_evt_session_updated
Reference the Vivox Core SDK API.
Read time 2 minutesLast updated 20 hours ago
Module: Group Voice and Text Communications Sent when a session is updated.
#include <VxcEvents.h>Public Attributes
Name | |
|---|---|
| vx_evt_base_t | base The common properties for all events. |
| VX_HANDLE | sessiongroup_handle The handle returned from a successful session group create request. |
| VX_HANDLE | session_handle The handle returned from a successful session add request. |
| char * | uri The full URI of the session. |
| int | is_muted Indicates whether the session's audio is muted. |
| int | volume The volume of this session. |
| int | transmit_enabled Indicates whether the session is transmitting. |
| int | is_focused Indicates whether the session has focus. |
| double[3] | speaker_position The position of the virtual "mouth". |
| int | session_font_id The ID of the session font applied to this session. |
| int | is_text_muted Indicates whether the session's text is muted. |
| int | is_ad_playing Indicates whether there is an audio ad playing in this session. |
Public Attributes Documentation
variable base
The common properties for all events.vx_evt_base_t base;
variable sessiongroup_handle
The handle returned from a successful session group create request.VX_HANDLE sessiongroup_handle;
variable session_handle
The handle returned from a successful session add request.VX_HANDLE session_handle;
variable uri
The full URI of the session.char * uri;
variable is_muted
Indicates whether the session's audio is muted.int is_muted;
variable volume
The volume of this session.int volume;
variable transmit_enabled
Indicates whether the session is transmitting.int transmit_enabled;
variable is_focused
Indicates whether the session has focus.int is_focused;
variable speaker_position
The position of the virtual "mouth". This three vector is a right handed Cartesian coordinate, with the positive axis pointing towards the speaker's right, the positive Y axis pointing up, and the positive Z axis pointing towards the speaker.double[3] speaker_position;
variable session_font_id
The ID of the session font applied to this session. 0 = none.int session_font_id;
variable is_text_muted
Indicates whether the session's text is muted.int is_text_muted;
variable is_ad_playing
Indicates whether there is an audio ad playing in this session.int is_ad_playing;