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Vivox Core SDK

Audio transcription language support

Review which languages are supported for audio transcription.
Read time 1 minuteLast updated 20 hours ago

We use Google Cloud Speech-To-Text as our service provider for audio transcription. For a list of supported speech-to-text languages, refer to the Google Cloud documentation on speech-to-text language support. You can specify a language for speech-to-text transcription during the sign in process. If the integrating application does not specify a language, then US English ("en-US") is used by default. To specify a language identifier, use the languages field of the
vx_req_account_anonymous_login
structure.
vx_req_account_anonymous_login_t *req;vx_req_account_anonymous_login_create(&req);req->connector_handle = vx_strdup("c1");req->account_name = vx_strdup(".issuer-w-dev.mytestaccountname.");req->displayname = vx_strdup("John Doe");req->account_handle = vx_strdup(req->account_name);req->access_token = vx_strdup(_the_access_token_generated_by_the_game_server);req->languages = vx_strdup("ja-JP");vx_issue_request3(&req->base, &request_count);

Audio transcription language support • Vivox Core SDK • Unity Docs