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Vivox Core SDK

Vivox Core SDK

Vivox
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Vivox Core SDK
  • Overview
  • Before you begin
  • Get started
    • Integration guide
    • Quick start guide
      • Initializing Vivox
      • Logging in
      • Assign a unique username
      • Generate a login access token
      • Submit a login request
      • Joining and leaving channels
      • Generate and submit a join token
      • Process join responses and events
      • Handle join errors
  • Release notes
  • Developer Guide
  • Reference
  • Privacy overview
  1. Vivox Core SDK documentation

Submit a login request

Learn about submit a login request.
Read time 1 minute
Last updated 8 months ago

Vivox provides structures to store a common set of parameters for different request types. Use these structures to craft your request and issue it to the Vivox SDK to be sent to Vivox services.
Create your login request in your game client and store any necessary parameters including the
access_token
received from your game server.
vx_req_account_anonymous_login_t *req;vx_req_account+anonymous_login_create(&req);req -> account_name = vx_strdup(“.myissuer.myid.”);req -> account_handle = vx_strdup(“.myid.”);req -> connector_handle = vx_strdup(“c1”);req->access_token = vx_strdup(<token from service>);
Issue the request to the Vivox SDK from the game client.
vx_issue_request3(&req ->base, &request_count);
Note
If your implementation is not using the Vivox Buddies system,
set req -> enable_presence_persistence(0)
.
Next step, process login responses and events.

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