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Vivox Core SDK

Vivox Core SDK

Vivox
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Vivox Core SDK
  • Overview
  • Before you begin
  • Get started
    • Integration guide
      • Phase 1: Planning and organization
        • Login management
        • Channel management
        • Game server integration
        • Authorization
        • Voice-related logging
        • User settings
        • UI integration
      • Phase 2: Implementation
      • Phase 3: Testing
    • Quick start guide
  • Release notes
  • Developer Guide
  • Reference
  • Privacy overview
  1. Vivox Core SDK documentation

Authorization

Considerations for managing authorization in Vivox.
Read time 1 minute
Last updated 8 months ago

All secured actions require authorization through an access token before they can be successfully carried out. This includes the following actions:
  • Logging in
  • Joining a channel
  • Kicking a user from a channel
  • Muting a user in a channel
The recommended approach for authorization actions in this category is to authorize the requested action (for example, joining an area or match chat, or joining a party chat) by generating an access token and then delivering it to the client.
During development, you can generate insecure access tokens on the client by using the appropriate Client API call (
vx_debug_generate_token
).
In production, authorize secured voice actions by using a separate, trusted party, such as a game server. Configure the game server to create access tokens and then pass them to the game client to submit to Vivox APIs that require those tokens.
For more information, refer to the Access Token Developer Guide.

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