Install Audiokinetic Wwise
Integrate version control with your audio engine.
Read time 2 minutesLast updated 21 days ago
Open the Download page and click the big Download button. You'll need to sign in before you can actually download the tool. You need an account anyway to open Wwise. The installer will open the Audiokinetic launcher, which will help you install whatever version of Wwise you need. In the left menu, you can open the Wwise section to manage installations of Wwise on your computer. Under "Install new version", you can use the dropdown list to select any desired version. Note that only latest versions of each branch are listed by default. In case you need an intermediate version, you can select
AllLatestInstall the plugin
The Unity Version Control installer includes a set of plugins for Wwise under the installation folder, typicallyC:\Program Files\PlasticSCM5\client\plugins\wwise- PlasticSCMWwisePlugin2019.dll (Wwise SDK 2019)
- PlasticSCMWwisePlugin2022.dll (Wwise SDK 2022)
- PlasticSCMWwisePlugin2023.dll (Wwise SDK 2023)
C:\Program Files (x86)\Audiokinetic\Wwise x.y.z\Authoring\x64\Release\bin\SourceControlConfigure the plugin
After loading a project, either a new or existing one, you need to configure Wwise to use Plastic SCM as version control. First, you need to ensure that the Wwise project is contained within a Plastic workspace (at the moment, workspaces cannot be created directly from Wwise). Then, go to Project > Project Settings or press Shift + K to open the Project Settings dialog. Change the "Plug-in" dropdown selector under "Source Control" to "Plastic SCM". The "Config..." button will become enabled, so click it to display the following version control settings:
The Plastic SCM configuration settings for the Wwise plugin.
cmcm.exeOperations
You can perform VCS operations from the Project Explorer inside Wwise by right-clicking items and expanding the Source Control actions. If you want to have a general overview of your project and update/checkin items globally, you can open the File Manager. You can do that by selecting menu item Project > File Manager or by pressing Shift + F1.
An example of a populated file manager window that lists the files and their statuses.