Workflows and partial replicas
Learn about different workflows and ways to manage large repositories with Unity Version Control.
Read time 2 minutesLast updated 21 days ago
Centralized workflow
Unlike distributed systems that require a full local clone of the repository, Unity Version Control (UVCS) allows you to connect a local workspace directly to the central server. This workflow has the following advantages:- You can check out only the files you need.
- You send commits directly to the central server.
- You don't need a local copy of the repository, and can save disk space.
Distributed workflow
If you prefer a distributed workflow with a local repository, Unity Version Control (UVCS) provides features to manage repository size. For example, you can use nodata replicas, or xlinks.Nodata replicas
To manage repository size in a distributed workflow, you can create a nodata replica of the repository. Anodata- Metadata includes all changesets, branches, labels, and permissions.
- Data refers to the actual content of the files (blobs).
Hydrating replicas for offline work
A nodata replica needs a connection to the central server to fetch file data. With thehydrate