Configure file compression
Set up the compression settings to reduce file sizes.
Read time 1 minuteLast updated 21 days ago
Use compression to reduce the size of files in your Unity Version Control (UVCS) system, save storage space, and speed up data transfer. You can use the
compression.confcompression.conf- On Linux or macOS: .
$HOME/.plastic4 - On WIndows: .
C:\Users\user\AppData\Local\plastic4 - The root directory of your workspace.
Compression methods
You can select the type of compression that UVCS uses to store a new revision of a file in your database. The following operations create new changesets, which may contain new revisions that the compression rules affect:- check-in
- fast import
- sync replication
compression.conf- None
.zip
.zipcompression.conf
file configuration
Each line of the compression.confcompression.confThis examplenone .jpgzip .txt
compression.conf.txt.zip.jpegCompression rules
You can specify different types of rules, and the following is the order of application:- File path rule
- File name rule
- File extension rule
- Wildcard rule
/dir/foo.pngfoo.png.png/**/foo*.???
compression.confwkstestmain-test.pnguser1-test.pngtest-result.png.png/test01/main-test.png.zipzip .pngnone /test01/main-test.png