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Unity Version Control
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      • Check in files
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      • Revert to changeset
      • Create branch
      • Switch to branch
      • Merge
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  1. Unity Version Control (previously Plastic SCM)

Editor version control tutorials

Perform common tasks with Unity Version Control in the Unity Editor.
Read time 1 minute
Last updated 2 months ago

Check in files
From the Unity Editor, check in your files.
Ignore files
From the Unity Editor, configure the list of files to be excluded from the shared repository.
View changes
From the Unity Editor, compare your local changes with the files in your source control repository.
Undo changes
From the Unity Editor, revert your selected changes to the latest checked-in version.
View changesets
From the Unity Editor, compare the content of two changesets.
Switch to changeset
From the Unity Editor, revert the local workspace of a project to its state at a previous changeset.
Revert to changeset
From the Unity Editor, revert a changeset to a previous version.
Create branch
From the Unity Editor, create a branch in your repository.
Switch to branch
From the Unity Editor, update your local workspace to a specific branch.
Merge
From the Unity Editor, merge your changes into your current branch.

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