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Unity Version Control
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  1. Unity Version Control (previously Plastic SCM)

File explorer

Explore files and directories in Unity Version Control.
Read time 1 minute
Last updated 10 months ago

In a repository's File explorer tab, you can do the following tasks:
  • View and edit a file's properties.
  • View the last changeset in a file.
  • Search by file name.
  • Search by label.
  • Switch branches.
  • Blame a file to see who edited a line and when.
  • Make a copy of a file.
  • Download a file.

View 3D files

From the file explorer tab, you can preview 3d binary files.
  • Preview several 3d file formats:
    • .fbx
    • .obj
    • .glb
    • .gltf
  • Navigation:
    • Rotate
    • Pan
    • Zoom
  • Wireframe mode:
    • Enabled (see the mesh)
    • Disabled (see the full model)
  • Background selection:
    • Light
    • Dark
  • Animation (supported for .fbx, .glb, and .gltf file formats)
    • Pause/Play the entire animation in a loop
    • Play animation manually, frame-by-frame
    • Select a different animation (if more than one is available)
  • Colors supported for .fbx, .glb, and .gltf file formats
    • .fbx: display base colors only
    • .glb and .gltf files: display textures
  • Properties:
    • Author
    • Size (in MB)
    • File type and format (.fbx, .obj, .gltf, .glb)
    • Location in your repository folder, branch, and changeset
    • Associated changeset comments
    • Activity (when the file was added and how long ago that was)
  • File history with the Unity Version Control workflow
  • User permissions associated with the 3d file
You can also diff a 3d file by displaying its state over time, in a side-by-side view by comparing 2 changesets and selecting the 3d file that you want to review.

ReadMe

On the Repository file explorer page, you can also add a ReadMe file directly. The ReadMe file is populated at the start of a repository creation. You can also add screenshots and attachment links.

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