Text chat developer guide
Learn how to implement text chat features in your Unreal project.
Read time 1 minuteLast updated 2 days ago
Vivox provides a text chat service:
-
Text chat - channel-based and directed text chat.
- Chat messages can contain any language or content up to service-defined size and rate limits.
- Chat messages are transported over TLS. No chat messages are saved or archived.
- Adaptive Chat filter
- Chat history - Core SDK and Unity SDK v16 only.
- Text evidence management
- Edit and delete messages - Core SDK and Unity SDK v16 only.
- Offline direct messages - Core SDK and Unity SDK v16 only.
- Anti-flooding
- Large text channel support
- Retrieve conversations list - Core SDK and Unity SDK v16 only.
- Set Chat Markers - Core SDK and Unity SDK v16 only.
- Channel-specific options - Core SDK only.
| Service | Policy option | Default | Description |
| Standard text chat | rate_limit | 1000 bytes per second | The maximum rate at which a player can send data over text chat. This is configured server-side by Vivox. |