Documentation

​
​

Development

User Acquisition

Monetization

Industry

Vivox Unreal SDK

Vivox Unreal SDK

Vivox
​
​
Vivox Unreal SDK
  • Overview
  • Get started
  • Release notes
  • Developer guide
    • Set up your project
    • Unity Authentication Service in Unreal
    • Create voice and text channels
    • Messaging
      • Send and receive group text messages
      • Directed text
      • Send data through text messages
      • Text chat developer guide
        • Adaptive chat filter
        • Text evidence management
        • Anti-flooding
        • Large text channel setting
        • Channel-specific options
    • Audio management
    • Muting
    • In-game moderation
    • Android app development
    • iOS app development
    • Server-side recording
    • Speech-to-text audio transcription
    • Text-to-speech
    • Real-time recording
    • Transmission
    • Troubleshooting
  • Tutorials
  • Reference
  1. Vivox Unreal SDK documentation

Channel-specific options

Learn channel-specific configuration options for text chat.
Read time 1 minute
Last updated 8 months ago

You can control channel features on a channel-by-channel basis. You can do this by adding a flavor name within the channel name. Different flavor names apply different settings.
For example, a developer sets the options for their Vivox account to use chat filtering on all channels by default. If they want a channel where chat filtering is not applied, they can insert the Unfiltered flavor: f-unfiltered.
If the original channel name was confctl-g-.MYISSUER.spicyroom. changing it to confctl-g-.MYISSUER.spicyroom(f-unfiltered). results in a room with no text filtering.
At this time, Unfiltered is the only available flavor.

Copyright © 2026 Unity Technologies
LegalPrivacy PolicyCookiesDocumentation Terms of UseDo Not Sell or Share My Personal InformationYour Privacy Choices (Cookie Settings)

"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S and elsewhere (more info here). Other names or brands are trademarks of their respective owners.

Some pages are machine-translated for convenience, and may contain inaccuracies. In the event of conflicting information, the English version is authoritative.


    Report a problem with this page