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Vivox Unreal SDK

Vivox Unreal SDK

Vivox
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Vivox Unreal SDK
  • Overview
  • Get started
  • Release notes
  • Developer guide
    • Set up your project
    • Unity Authentication Service in Unreal
    • Create voice and text channels
    • Messaging
    • Audio management
    • Muting
    • In-game moderation
    • Android app development
    • iOS app development
      • Acoustic echo cancellation
      • Initialize the AVAudioSession on app startup
      • AVAudioSessionModeVoiceChat
      • AVAudioSession configuration when using WWise
      • iOS known limitations
        • Cannot set iOS device volume to 0 when Voice-Processing I/O unit is active
        • The iOS microphone recording indicator
        • AVAudioPlayer volume inconsistencies
        • Volume shifts
        • Restore audio volume
    • Server-side recording
    • Speech-to-text audio transcription
    • Text-to-speech
    • Real-time recording
    • Transmission
    • Troubleshooting
  • Tutorials
  • Reference
  1. Vivox Unreal SDK documentation

Restore audio volume

Learn how to restore audio volume on iOS.
Read time 1 minute
Last updated 8 months ago

If the device is in a state in which the game audio is at the wrong volume when the Vivox SDK is using the microphone, you can restore the correct game audio volume by reconfiguring the AVAudioSession with:
  • AVAudioSessionCategoryPlayAndRecord
  • AVAudioSessionModeVoiceChat
Note
There is a brief interruption to the device audio during the restoration process.

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