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Vivox Unreal SDK

Vivox Unreal SDK

Vivox
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Vivox Unreal SDK
  • Overview
  • Get started
  • Release notes
  • Developer guide
    • Set up your project
    • Unity Authentication Service in Unreal
    • Create voice and text channels
    • Messaging
    • Audio management
    • Muting
    • In-game moderation
    • Android app development
    • iOS app development
    • Server-side recording
      • Required permissions for Amazon S3 buckets
      • Subscribe API query parameters
      • Server-side recording decoder
        • Decode API query parameters
        • Make a decode request
        • Decode a subscription with different options
      • Automatically end a server-side recording subscription
      • Server-side recording API usage examples
    • Speech-to-text audio transcription
    • Text-to-speech
    • Real-time recording
    • Transmission
    • Troubleshooting
  • Tutorials
  • Reference
  1. Vivox Unreal SDK documentation

Server-side recording decoder

Learn how to use the server-side recording decoder tool.
Read time 1 minute
Last updated 8 months ago

Use the server-side recording (SSR) decoder service to generate .wav files from the audio data that is captured by SSR and then uploaded to the cloud as .tar files.
After the .wav files are decoded, they are compressed into .zip files and uploaded back to the cloud in a subfolder of where the .tar files were found. By default, decoded subscriptions result in a single .wav file for each participant in the recorded conversation, and all files are the same duration. Other options are detailed in the SSR API documentation.

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