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Vivox Unreal SDK

Vivox Unreal SDK

Vivox
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Vivox Unreal SDK
  • Overview
  • Get started
    • Supported platforms and versions
    • Implement Vivox Unreal
      • Add the Vivox Unreal plug-in to a specific project
      • Add the Vivox Unreal plug-in to all projects
      • Merge multiple Unreal plug-in packages
      • Use the Vivox Unreal plug-in in a C++ script
  • Release notes
  • Developer guide
  • Tutorials
  • Reference
  1. Vivox Unreal SDK documentation

Add the Vivox Unreal plugin to a specific project

Learn how to add the Vivox Unreal plugin to a single project.
Read time 1 minute
Last updated 6 months ago

Important
If you are using a prebuilt, binary version of Unreal Engine on a computer that is running macOS, you cannot use the plug-in installed for a specific project and must install it globally by using the steps in the Add the plug-in to all projects.
To add the Vivox Core Unreal 4 plug-in to a specific project, complete the following steps.
  1. In File Explorer, navigate to the root of the directory where you extracted the Vivox package (for example,
    C:\vivox-unreal4-sdk-0.1.2.xxxx-win64
    ). Fnd and copy the VivoxCore folder.
  2. Navigate to your Unreal project folder (for example, C:\UE4Projects\ExProject).
    Note
    If you want to add the plug-in to a brand new project, you must first create the project in the Unreal Editor.
  3. If your Unreal project directory does not already contain a Plugins folder, create a new folder named Plugins in the project directory.
  4. In the Plugins folder, paste your copy of the VivoxCore folder.

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