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Edit an asset

How to edit the files and metadata for a Unity Cloud Asset.
Read time 1 minuteLast updated 10 days ago

You can update the metadata and properties the system uses to make an asset discoverable, individual files in the asset, or the preview file the system uses to make the asset visually identifiable.

Prerequisites

Before you start, make sure you meet the following prerequisites:
  • You must have at least the Contributor role in the Asset Manager Project.

Edit an asset from the side panel

To edit an asset from the side panel:
  1. Inspect an asset from the main library.
  2. In the side panel, select Edit.
  3. Make necessary changes to the metadata or edit the thumbnail the system uses for the asset.
  4. To save your changes, select Save.

Edit asset from the Manage files view

To edit an asset from the Manage files view:
  1. From the Asset Library view, select the asset you want to edit and then select Inspect.
  2. In the side panel, select the Dataset tab.
  3. Select Manage Files.
  4. Make necessary changes to the metadata or identify a new file for the system to use to generate previews for the asset.
  5. Select Save.

Update a file in the asset

You can update the dataset, model, or metadata file for an asset from the Manage Files view. Do any of the following:
  • To upload a new file, select Upload.
  • To remove a file from the asset, select Remove.
  • To set the file as the one the system uses to generate previews, select Preview/Generate previews.