Configure data collection in the Editor

Configure diagnostic data collection for for your app in the Unity Editor.
Read time 1 minuteLast updated 2 days ago

To enable or disable data collection for your Unity project, configure the diagnostics settings at a project level or for specific build targets. You can then further define which data is collected and how it’s used in the Unity Dashboard. Refer to Configure Developer Data settings in the Dashboard.

Configure data collection for your project

To configure diagnostic settings for your project:
  1. In the Unity Editor, select Edit > Project Settings.
  2. Under Services, select Diagnostics.
  3. Set the Diagnostic Data field to Enabled.
All builds for your project use the value of this setting by default. You can override this value for specific builds in the Build Profiles window.

Configure data collection for builds

To override the data collection usage from the project-wide setting for specific builds:
  1. In the Unity Editor, select File > Build Profiles.
  2. In the Build Profiles window, select the build you want to edit.
  3. Under Diagnostics, toggle the Diagnostic Data field to enable or disable data collection for the build.
Once enabled, your build profile is updated to override the project setting. To revert to using the value from Project Settings, set Diagnostic Data to Use Project Settings → Diagnostics. If you duplicate a build profile, the setting from that build profile is used in the duplicated build profile. Any other build profiles you add separately (not through duplication) use the value from Project Settings.