Documentation

Self-Hosted Deployment (previously called Unity Virtual Private Cloud)

Learn how to deploy and manage Self-Hosted Deployment in your private cloud.
Read time 1 minuteLast updated 11 hours ago

Self-Hosted Deployment is a self-managed version of Unity Cloud Create Services that you deploy and manage in your private cloud.
  • Keep all your data and activity in your private cloud environment, from 3D assets to user activity.
  • Access Unity services to import, store, transform, and collaborate on your 3D assets.
Self-Hosted Deployment includes these capabilities:
  • Asset Manager and its ecosystem of APIs and SDKs
  • Cloud Automation and Transformations, including the Unity Asset Transformer SDK technology
  • Self-Hosted Deployment Foundations, which includes the required components to manage identity and role-based access control (RBAC)
Set up Self-Hosted Deployment on one of these environments: