Self-Hosted Deployment
Learn how to deploy and manage Self-Hosted Deployment on your own Kubernetes cluster.
Read time 1 minuteLast updated a day ago
Self-Hosted Deployment, previously called Unity Virtual Private Cloud, is a self-managed version of Unity Cloud Create Services that you deploy and manage on your own Kubernetes cluster. With Self-Hosted Deployment, you can:
- Keep all your data and activity in your own environment, from 3D assets to user activity.
- Use Unity services to import, store, transform, and collaborate on your 3D assets.
Self-Hosted Deployment includes:
- Asset Manager and its ecosystem of APIs and SDKs.
- Cloud Automation and Transformations with the Unity Asset Transformer SDK technology.
- Self-Hosted Deployment Foundations, which provides the components that manage identity and role-based access control (RBAC).
You deploy Self-Hosted Deployment with the shdctl command-line tool on any conformant Kubernetes cluster: in your own datacenter, or on a managed service such as Amazon EKS or Azure AKS.
Other deployment packages
These packages are supported for existing deployments. New deployments use Self-Hosted Deployment on Kubernetes, which also runs on Amazon EKS and Azure AKS.