Unity Cloud Documentation Asset Manager Asset Manager collaboration Asset Manager viewer window reference Explore the properties and settings available in the viewer to inspect assets, control camera behavior, customize grid and wireframe displays, and manage viewing tools.
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Last updated a day ago Use the Asset Manager viewer to inspect and annotate 2D and 3D assets. For 3D assets, you can adjust camera views, customize grid and wireframe displays, and capture snapshots.
To open the viewer:
Select an asset. The side panel opens.
At the bottom of the side panel, expand the Preview section.
Viewer toolbar
Explore the properties in the viewer toolbar.
Property Function Materials override View the material channels assigned to a 3D asset. Annotate Add visual feedback to 2D and 3D assets. Wireframe settings Show or hide the wireframe and select a wireframe color. Grid settings Show or hide the grid and customize the grid. Camera settings Control the camera view mode and alignment. Enter full screen Expand the viewer to full screen mode. Keyboard shortcuts View keyboard shortcuts for navigation and scene selection. Snapshot viewer Download a snapshot of the current view. Viewer settings Configure camera movement, speed, and clipping behavior.
Wireframe settings
Explore the properties in the Wireframe settings in the upper-right corner of the viewer window.
Property Function Off Hide the wireframe on the 3D asset. Wireframe on shaded Show the wireframe on the 3D asset. Show bounding box Display the bounding box around the selected asset. Color Select a color for the wireframe.
Grid settings
Explore the properties in the Grid settings in the upper-right corner of the viewer window.
Property Function Grid Show or hide the grid in the viewer. Axes enabled Show or hide the grid axes. Scale Set the spacing between grid lines. Size Set the overall dimensions of the grid. Opacity Adjust the transparency of the grid. Plane Select the plane on which the grid is displayed.
Camera settings
Explore the properties in the camera settings in the upper-right corner of the viewer window.
Property Function Orthographic Switch the camera to an orthographic view to remove perspective distortion. Perspective Switch the camera to a perspective view to display depth and distance. Align Align the camera to a predefined viewpoint.
Viewer settings
Explore the properties in the Viewer settings in the lower-right corner of the viewer window, for camera movement and clipping.
Property Function Camera easing Enable smooth camera movement when starting or stopping. Camera acceleration Enable gradual increases in camera movement speed. Camera speed Set the base movement speed of the camera. Max speed Set the maximum movement speed the camera can reach. Custom clipping Enable custom near and far clipping values. Near clip Set the minimum distance from the camera at which objects are visible. Far clip Set the maximum distance from the camera at which objects are visible.