Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


GetSteepness(float, float)

Gets the gradient of the terrain at point (x,y). The gradient's value is always positive.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public float GetSteepness(float x, float y)

Parameters

Returns

Type

Description

float

Remarks

The x and y values are normalized coordinates in the range 0 to 1.