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Unity Engine


GetHeight(int, int)

Calculates the height in world space units of a point on the heightmap. x and y are pixel coordinates in the heightmap, and the returned value does not take into account the heightmap's position.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public float GetHeight(int x, int y)

Parameters

Returns

Type

Description

float