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Unity Engine


GetHoles(int, int, int, int)

Gets an array of Terrain holes samples.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public bool[,] GetHoles(int xBase, int yBase, int width, int height)

Parameters

xBase

First x index of Terrain holes samples to retrieve.

yBase

First y index of Terrain holes samples to retrieve.

width

Number of samples to retrieve along the Terrain holes x axis.

height

Number of samples to retrieve along the Terrain holes y axis.

Returns

Type

Description

bool[,]

Remarks

Returns a two-dimensional array of Terrain holes samples. The samples are represented as bool values: true for surface and false for hole. The array has the dimensions [height,width] and is indexed as [y,x].