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Unity Engine


WheelJoint2D

The wheel joint allows the simulation of wheels by providing a constraining suspension motion with an optional motor.
Read time 7 minutesLast updated 3 days ago

Definition

public sealed class WheelJoint2D : AnchoredJoint2D

Remarks

Additional Resources: JointSuspension2D.

Properties

Property

Description

jointAngleThe current joint angle (in degrees) defined as the relative angle between the two Rigidbody2D that the joint connects to.
jointLinearSpeedThe current joint linear speed in meters/sec.
jointSpeedThe current joint rotational speed in degrees/sec.
jointTranslationThe current joint translation.
motorParameters for a motor force that is applied automatically to the Rigidbody2D along the line.
suspensionSet the joint suspension configuration.
useMotorShould a motor force be applied automatically to the Rigidbody2D?

Methods

Method

Description

GetMotorTorqueGets the motor torque of the joint given the specified timestep.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.