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Unity Engine


RangeAttribute

Attribute used to make a float or int variable in a script be restricted to a specific range.
Read time 4 minutesLast updated 6 days ago

Definition

[AttributeUsage(AttributeTargets.Property|AttributeTargets.Field, Inherited = true, AllowMultiple = false)]public sealed class RangeAttribute : PropertyAttribute, _Attribute

Remarks

When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.

Examples

using UnityEngine;public class Example : MonoBehaviour{ // This integer will be shown as a slider, // with the range of 1 to 6 in the Inspector [Range(1, 6)] public int integerRange; // This float will be shown as a slider, // with the range of 0.2f to 0.8f in the Inspector [Range(0.2f, 0.8f)] public float floatRange;}

Constructors

Constructor

Description

RangeAttribute(System.Single,System.Single)Attribute used to make a float or int variable in a script be restricted to a specific range.

Inheritance

Inherited Members