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Unity Engine


CapsuleCollider

A capsule-shaped primitive collider.
Read time 7 minutesLast updated 2 days ago

Definition

  • Type: Class
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
  • Inherits from: Collider
[RequireComponent(typeof(Transform))]public class CapsuleCollider : Collider

Remarks

Capsules are cylinders with a half-sphere at each end.

Properties

Property

Description

centerThe center of the capsule, measured in the object's local space.
directionThe direction of the capsule.
heightThe height of the capsule measured in the object's local space.
radiusThe radius of the sphere, measured in the object's local space.

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.