AnimatorUtility
Various utilities for animator manipulation.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Class
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public class AnimatorUtility
Static Methods
Method | Description |
|---|---|
| DeoptimizeTransformHierarchy | This function will recreate all transform hierarchy under GameObject. |
| OptimizeTransformHierarchy | This function will remove all transform hierarchy under GameObject, the animator will write directly transform matrices into the skin mesh matrices saving many CPU cycles. |