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Unity Engine


AnimatorUtility

Various utilities for animator manipulation.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Class
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public class AnimatorUtility

Static Methods

Method

Description

DeoptimizeTransformHierarchyThis function will recreate all transform hierarchy under GameObject.
OptimizeTransformHierarchyThis function will remove all transform hierarchy under GameObject, the animator will write directly transform matrices into the skin mesh matrices saving many CPU cycles.