breakAction
The action to take when the joint breaks the breakForce or breakTorque.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public JointBreakAction2D breakAction { get; set; }
Remarks
A joint breaks when the force a joint exerts exceeds breakForce or when the torque a joint exerts exceeds breakTorque. The joint action happens after the call to Joint2D.OnJointBreak2D(Joint2D) has completed. If the breakAction is changed during the Joint2D.OnJointBreak2D(Joint2D) callback then that updated action happens.
Additional Resources: JointBreakAction2D.