GetInterpolatedNormal(float, float)
Get an interpolated normal at a given location.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public Vector3 GetInterpolatedNormal(float x, float y)
Parameters
Returns
Type | Description |
|---|---|
| Vector3 |
Remarks
The x and y values are normalized coordinates in the range 0..1.