GetMaximumHeightError()
Returns an array of tesselation maximum height error values per renderable terrain patch. The returned array can be modified and passed to TerrainData.OverrideMaximumHeightError.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public float[] GetMaximumHeightError()
Returns
Type | Description |
|---|---|
| float[] | Float array of maximum height error values. |