Sign out of a game
Sign players in to Vivox with custom identifiers.
Read time 1 minuteLast updated 2 days ago
When the game no longer wants the user signed in, it calls the
VivoxService.Instance.LogoutAsync
The following code displays an example of the sign out process:
To handle sign outs caused by connection issues, the game must handle the eventusing UnityEngine;using Unity.Services.Vivox;class LogoutExample : MonoBehaviour{ void LogOut() { VivoxService.Instance.LogoutAsync(); }}
VivoxService.Instance.LoggedOutVivoxService.Instance.LoggedOutusing UnityEngine;using Unity.Services.Vivox;using System.Components;class SessionPropChangeExample : MonoBehaviour{ VivoxService.Instance.LoggedOut += onVivoxLoggedOut; private void onVivoxLoggedOut() { //Vivox has logged out, and clean up should be done }}