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Vivox Unity SDK

Vivox Unity SDK

Vivox
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Vivox Unity SDK
  • Overview
  • Get started
  • Release notes
  • Developer guide
    • Set up your project
    • Create voice and text channels
      • Channel management
      • Channel name criteria
      • Channel types
      • Positional channels
      • Channel identifiers for large scale games
      • Participant management
      • Join a channel
      • Leave a channel
      • Channel webhooks
      • Automatic connection recovery
    • Messaging
    • Player management
    • Device management
    • Audio management
    • Mobile development
    • Text-to-speech
    • Speech-to-text
    • Real-time recording
    • Server-side-recording
    • Troubleshooting
  • Tutorials
  • Reference
  1. Vivox Unity SDK documentation
  2. Vivox Unity Developer Guide
  3. Channels

Channel name criteria

Understand naming criteria for Vivox channels.
Read time 1 minute
Last updated 8 months ago

When you create a channel name, the following criteria apply:
  • Maximum of 200 characters
  • Use only the following characters:

Alphanumerics

0-9, A-Z, a-z

0x30-0x39, 0x41-0x5A, 0x61-0x7A

Exclamation mark
' ! '
0x21
Open parenthesis
' ( '
0x28
Close parenthesis
' ) '
0x29
Plus
' + '
0x2B
Minus
' - '
0x2D
Period
' . '
0x2E
Equals
' = '
0x3D
Underscore
' _ '
0x5F
Tilde
' ~ '
0x7E
Percent
' % '
0x7F
Note
You can only use the percent sign for URL encoding. Follow the percent sign by two uppercase hex characters.
Note
Channel names can have mixed case for clarity. However, do not use different case versions of the same channel. For example, do not use "MyChannel" and "mychannel" at the same time, or audio connection issues can occur.

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