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Vivox Unity SDK

Vivox Unity SDK

Block functions

How to block users to prevent communication with specific players.
Read time 1 minuteLast updated 2 days ago

The Vivox SDK offers blocking functionality, allowing a user to prevent themselves from being heard by or hearing a specific user, in any channel that they are a part of. Blocking is managed by the
VivoxService.Instance.BlockPlayerAsync(string PlayerId)
and
VivoxService.Instance.UnblockPlayerAsync(string PlayerId)
functions. PlayerId's are found in the
VivoxParticipant
construct representing each player in each channel.