Limitations of Unity Lite
Information about some features Unity Lite doesn't currently support fully.
Read time 1 minuteLast updated 2 days ago
Unity Lite is currently in beta. This means some features are still under development, and you might encounter occasional bugs. The Unity Lite team are constantly improving Unity Lite and will expand its features based on user feedback.
Current limitations
The following features aren't fully supported in Unity Lite beta:Limitation | Description |
---|---|
Materials | Unity Lite supports only Physically Based Rendering (PBR) materials. Custom shaders aren't supported. |
Publishing | You can only publish your application to the web. For further information, refer to Publish and share. |
File formats | For information on supported file formats, refer to Supported asset file formats. |
Export to Unity Editor | You can't export your Unity Lite project to the full Unity Editor. This feature will be available in a future release. |
Real-time collaboration | Unity Lite beta doesn't support real-time collaboration. If multiple people work on the same draft at the same time, Unity Lite creates separate versions of the draft, so changes won’t automatically merge. |
Comments | You can't leave comments or notes directly within a draft for other users. |
Private hosting | Unity Lite hosts projects in the cloud via the Asset Manager. Private cloud hosting isn't supported. |