Scene view
The main window where you build and arrange your 3D scene.
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The Scene view is the main area where you build, arrange, and preview your 3D project. It’s where you can interact and manipulate objects in your scene, and view how your final application might look.
GameObjects in a new scene
When you create a new draft in Unity Lite, your scene starts with a few essential objects already in place:Camera
Use the camera to capture and display the scene from a specific viewpoint. You can view the camera’s angle and framing in the Camera Preview panel. You can't delete the camera, as it’s required for your application to work.Camera settings
Select the camera in the Scene view or Hierarchy panel to adjust its properties in the Inspector panel:Property | Description |
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Hide Skybox | Hide or show the skybox. This might be a background image or the surrounding environment. |
Projection | Select the projection type:
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Field of View | Adjust the camera's view angle. This setting is available only when Projection is Perspective. |
Size | Adjust the size of the camera view. This setting is available only when Projection is Isometric. |
Render Distance | Set the render distance of the camera. |
Plane
A flat surface at the bottom of your scene, which acts as the ground.Directional light
Lights up the whole scene, like sunlight or moonlight. You can change the light’s color and intensity in the Inspector panel. To open the Inspector panel, select the light object in the Scene view or Hierarchy panel. Current limitation: Only one light type is currently supported (directional light). More light sources will be added in the future.Animation Director
Use the Animation Director to animate multiple GameObjects from the hierarchy in a shared timeline. For more information, refer to Animation Director.UI Canvas
The base area for placing user interface elements (like buttons and text). For more information, refer to UI Creator.Navigate the scene
Use the following controls for a quicker way you move around your scene and edit objects:Camera movement
Use the following hotkeys to control the camera and move around your scene:Actions | Hotkeys |
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Rotate camera | Hold right-click and move your mouse. |
Zoom | Use the scroll wheel on your mouse. |
Pan | Hold the scroll wheel and drag. |
Move | Press the following keys to move the camera in the following directions:
|
Increase camera movement speed (x2) | Shift key + any camera movement. |
Tool bar
Use the following hotkeys to quickly switch between different modes.Action | Hotkeys |
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Switch gizmo to Free Move | 1 on top of the keyboard. |
Switch gizmo to Move gizmo | 2 on top of the keyboard. |
Switch gizmo to Rotate gizmo | 3 on top of the keyboard. |
Switch gizmo to Scale gizmo | 4 on top of the keyboard. |
Object selection
Use the following hotkeys to select, copy, and paste objects in your scene:Action | Hotkeys |
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Select objects | Left-click to select. To select multiple objects, hold left-click and drag your mouse across the objects. |
Focus on selected object in scene | F key |
Copy selected object | Cmd + C (macOS) or Ctrl + C (Windows). |
Cut selected object | Cmd + X (macOS) or Ctrl + X (Windows). |
Toolbar for selected assets
When you select an object in the Scene view, a toolbar appears. This toolbar gives you quicker access to essential tools that allow you to edit that asset:Property | Description |
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Free transform | Switch to a mode where you can move the object on all axes at once. |
Move | Move the selected object around in the scene on the x, y, or z-axis. |
Rotate | Rotate the selected object to change its orientation. |
Scale | Make the object larger or smaller. |
Toggle handle position | Switch between moving the object from its center or from its pivot point (the spot it rotates around). |
Toggle handle rotation | Switch between global (world) and local (object-based) rotation controls. When you select you get the following options:
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Duplicate | Create a copy of the selected object. |
Delete | Remove the selected object from your scene. |
Scene view buttons
The following buttons are at the top of the Scene view:Button | Description |
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Report Bug | Select this button if you encounter an issue. Unity Lite submits the bug details to the Unity Lite team, which they can use to improve the tool. |
Submit Feedback | After you spend some time with the tool, use this button to share your thoughts and suggestions. |
Play | Press Play to run your scene. Press Stop to return to editing mode. |
Bug notification | A bug icon that notifies you of any issues in your scene. For more information, refer to Bug notification details. |