Inspector panel
Edit attributes of the objects in your scene.
Read time 1 minuteLast updated 2 days ago
The Inspector panel allows you to view and edit the properties of selected objects. The panel contains the data specific to your selected object. Use it to change their position, add interactive behavior, or customize their appearance. To open this panel, select a GameObject in your scene or Hierarchy panel. The Inspector panel appears on the right side of the Unity Lite workspace.
Inspector panel overview
The following settings and options are available for all GameObjects in the Inspector panel:Property | Description |
---|---|
Active | Enable this checkbox to activate the GameObject. Disable to deactivate the asset, which hides and disables it in the scene. Find this setting next to the asset's name at the top of the Inspector. |
Name | The name of the selected object. Select the field to rename it. |
Transform | All GameObjects contain a Transform component, even empty ones. This component determines the position, rotation, and scale of the GameObject in the scene. You can adjust these values to move, rotate, or resize the object. |
Add Component | Select this button to add new components to the selected GameObject. You can choose from a variety of components to give your object new functionality or appearance. |