Documentation

Support

Unity Lite

Open Unity Lite

Unity Lite

Physics node

Provides access to common physics properties and settings.
Read time 1 minuteLast updated 2 days ago

The Physics node provides you with tools to query the world physically. Typical uses:
  • Raycasts to check what’s in front of the user (for example, line of sight, point at objects).
  • Overlap checks to calculate if a there's another object in the area.
  • Simple hit information (what was hit, where, and how far).