Mouse over node
Detect when the mouse cursor is over a GameObject.
Read time 1 minuteLast updated 2 days ago
Use the Mouse over node to detect when the user’s mouse cursor hovers over a specific object. It stays active while the cursor is over the object and stops when it leaves. This is useful if you want to implement hover highlights, show tooltips, or reveal buttons on hover.
Sockets
Socket | Type | Description |
---|---|---|
Object |
| Assign the object you want to react when the mouse hovers over it. |