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ScaleToValue node

Scale a GameObject to a specified scale over a set duration.
Read time 1 minuteLast updated 11 days ago

Use the ScaleToValue node to scale a GameObject to a specified scale over a set duration.

Sockets

Socket

Type

Description

Object
GameObject
The GameObject you want to scale.
Value
Vector3
The target scale for the GameObject.
  • x: The target scale along the x-axis.
  • y: The target scale along the y-axis.
  • z: The target scale along the z-axis.
Seconds
float
The duration in seconds over which to scale the GameObject.
Wait
bool
Enable to wait for the scale to complete before it continues to the next node.
Disable to continue to the next node immediately.