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ScaleByValue node

Scale a GameObject by a specified amount in the x, y, and z directions.
Read time 1 minuteLast updated 2 days ago

Use the ScaleByValue node to scale a GameObject by a specified amount in the x, y, and z directions.

Sockets

Socket

Type

Description

Object
GameObject
The GameObject you want to scale.
Value
Vector3
The amount to scale the GameObject.
  • x: The amount to scale the GameObject along the x-axis.
  • y: The amount to scale the GameObject along the y-axis.
  • z: The amount to scale the GameObject along the z-axis.
Seconds
float
The duration in seconds over which to scale the GameObject.
Wait
bool
Enable to wait for the scale to complete before it continues to the next node.
Disable to continue to the next node immediately.