ScaleByValue node
Scale a GameObject by a specified amount in the x, y, and z directions.
Read time 1 minuteLast updated 2 days ago
Use the ScaleByValue node to scale a GameObject by a specified amount in the x, y, and z directions.
Sockets
Socket | Type | Description |
---|---|---|
Object |
| The GameObject you want to scale. |
Value |
| The amount to scale the GameObject.
|
Seconds |
| The duration in seconds over which to scale the GameObject. |
Wait |
| Enable to wait for the scale to complete before it continues to the next node. Disable to continue to the next node immediately. |